Inns & Taverns. Sea Ward | Forgotten Realms: Dragon Heist! | Obsidian Portal Golden Harp Inn - A two story inn that features a magical harp that sings ballads to the patrons . The Broken Lance-Tavern. The Wandering Wemic: Inn (4c•4a) Golden Harp Inn: Inn (3c•4a). The Wandering Wemic: Inn (4c•4a) Golden Harp Inn: Inn (3c•4a). The Wandering Wemic: Inn (4c•4a) Maerghoun's Inn: Inn (4c•4a) (Central Street of the Singing Dolphin) Dacer's Inn: Inn (4c•5a) Golden Harp Inn: Inn (3c•4a). A comfortable but modest inn that provides affordable stabling and lodgings for many visitors of Waterdeep's temples. Maerghoun's Inn-Inn. The Raging Lion. It was owned by the Mhaerkoon family: Buldegas Mhaerkoon and later his daughters Asanta & Baerill. Notable Locations. Wealthy inns and Boarding Houses. Wyvern's Rest (inn, 2 floors) 3: Selchoun's Sundries (business, 2 floors) 4: Golden Harp Inn (inn, 2 floors) . Notable Locations. Dacer's Inn. Aristocratic Inns and Boarding House. A comfortable two-story stone and slate inn, cheery and well lit at all times and noted for the magical harp that appears in mid . Golden Horn Gambling House . Leosin was impressed that the group had survived two encounters with the Snail's minions, as well as all the other difficulties they had faced. { name:"The Gentle Rest", color:"#FF0000", x:2583, y:4175, txt:"<p>The Gentle Rest is an old, large, comfortable inn where it bends to meet Waterdeep Way. The Unicorn's Horn. The Wyvern Watch Inn was an inn located in the city of Wheloon in Cormyr. A comfortable two-story stone and slate inn, cheery and well lit at all times and noted for the magical harp that appears in mid . Golden Harp Inn: Inn (3c•4a). The House of Purple Silks-Festhall. It also contains some of the city's largest temples. Although it is not the largest city in the Realms, the City of Splendors is the most famous and cosmopolitan metropolis on the continent. The Golden Harp Inn, a comfortable two-story stone and slate inn, cheery and well lit at all times and noted for the magical harp that appears in mid-air at odd times to sing and play ancient ballads by itself. A comfortable but modest inn that provides affordable stabling and lodgings for many visitors of Waterdeep's temples. The inn has five floors and a stable located on an alley behind the inn. The Sea Ward was officially included as one of the official wards of Waterdeep in the Year of the Crumbling Keep, 1276 DR, together with the North Ward. Notable Locations: Inns & Taverns. The Golden Hammer Inn was a seedy nondescript inn in Waterdeep, circa late 14th century DR. . Golden Harp Inn-Inn. Since the early 1300s DR, this inn has been known for the illusory golden harp that appears briefly, on random evenings, 8) …floating in midair near the ceiling of the common room (in the same central spot, though if this spot is deliberately occupied, it will appear nearby) to sing and play ancient Sword Coast and Savage North ballads by . The Wandering Wemic: Inn (4c•4a) Golden Harp Inn: Inn (3c•4a). Safehaven Inn. The Golden Harp Inn, Waterdeep. A comfortable two-story stone and slate inn, cheery and well lit at all times and noted for the magical harp that appears in mid . Fiery Flagon. The ward was delimited by the Trollwall on the north and west, by Julthoon Street to the south, and by Shield Street to the east, extending to the High Road north of Vondil Street. Dacer's Inn. When the warlords and pirates of early Waters Deep gained enough gold, they built fortresses on what used to be fields of grass tousled by sea wind. Safehaven Inn. Golden Harp Inn - A two story inn that features a magical harp that sings ballads to the patrons . Sea Ward lies to the north and west of Castle Ward, all along the seacoast. Sated Sailor-Tavern. Dacer's Inn. Inns & Taverns. Gounar's Tavern-Tavern. Aristocratic Inns and Boarding House. Golden Harp Inn: Inn (3c•4a). Periodically, verification dungeon was so used, and much. The Unicorn's Horn. It stood right next to the ferry slip, and close to the center . Father x 1 Fighter x 2 Firbolg x 1 Fishing x 1 Fritillary x 1 Gang x 4 Gardener x 1 Gillian's Hill x 2 Gnome x 1 Golden Harp Inn x 1 Golden Oak Inn x 1 Grinning Lion x 1 Half Elf x 9 Half Orc x 2 Halfling x 4 Hand of Yartar x 2 High Elf x 1 High Lord x 1 High Lord's Manor x 1 Human x 1 Illisen's Daughter x 1 Invocatorium x 2 Jailor x 1 . Golden Harp inn. The Sea Ward of Waterdeep is the wealthiest ward in Waterdeep and located in the northwest of the city. The Sea Ward of Waterdeep is the wealthiest ward in Waterdeep and located in the northwest of the city. In the quite Crystal Heights neighborhood on the east side of the Sea Ward, on Skulls Street and Copper Street. A comfortable two-story stone and slate inn, cheery and well lit at all times and noted for the magical harp that appears in mid . A comfortable but modest inn that provides affordable stabling and lodgings for many visitors of Waterdeep's temples. Leosin was impressed that the group had survived two encounters with the Snail's minions, as well as all the other difficulties they had faced. { name:"The Gentle Rest", color:"#FF0000", x:2583, y:4175, txt:"<p>The Gentle Rest is an old, large, comfortable inn where it bends to meet Waterdeep Way. Pennants and banners are often hung and . Gounar s Tavern, a brightly lit, expensive place that s more a showcase for Waterdeep s high society at play than a tavern; Banshee at Bay. Waterdeep Singing Sword House of Two Hands Golden Harp Coin Alley Castle Ward: Hlam Icelin Tearn Qtho Delcourt Thear Chessar: Djarrus Gost Marta Fuoco: Ezabeth Bangannoch: Church of Sune: Heartwarder: Cleric: Clergy: Waterdeep Ivory Street Wyverns Rest Golden Harp Temple of Beauty Stormstars Ride River Street River Square Salabar Street . Xanathar guide 1 allows the such everything to be killed blurring an virtual resulting pdf. A comfortable two-story stone and slate inn, cheery and well lit at all times and noted for the magical harp that appears in mid-air at odd times to sing and play ancient ballads by itself. Fiery Flagon. Gounar s Tavern, a brightly lit, expensive place that s more a showcase for Waterdeep s high society at play than a tavern; Geography The ward contains the Field of Triumph, Heroes' Garden and the Sea's Edge Beach. The Wandering Wemic: Inn (4c•4a) Maerghoun's Inn: Inn (4c•4a) (Central Street of the Singing Dolphin) Dacer's Inn: Inn (4c•5a) Golden Harp Inn: Inn (3c•4a). The inn's main distinction was a trapdoor that opened into the dangerous and monster-infested sewers of the City of Splendors. A comfortable but modest inn that provides affordable stabling and lodgings for many visitors of Waterdeep's temples. If one is not noble, and not a "swinger" or diplomat, but . Castle Waterdeep-Thick-walled stronghold that broods over Castle Ward from the flanks of Mount Waterdeep. Maerghaun's Inn. We would like to show you a description here but the site won't allow us. Dacer's Inn. Taverns A comfortable but modest inn that provides affordable stabling and lodgings for many visitors of Waterdeep's temples. It contains most of the large temple complexes found in the City of Splendors, and many large private villas of the noble families and the very rich non-nobles. Google's free service instantly translates words, phrases, and web pages between English and over 100 other languages. The Sea Ward stands proud on the high ground above Mount Waterdeep's sunset shadow. The Wandering Wemic: Inn (4c•4a) Golden Harp Inn: Inn (3c•4a). Pilgrim s Rest: Inn (4c•4a). The Golden Harp Inn, a comfortable two-story stone and slate inn, cheery and well lit at all times and noted for the magical harp that appears in mid-air at odd times to sing and play ancient ballads by itself. The ward contained the Field of Triumph, Heroes' Garden and the Sea's Edge Beach. Maerghaun's Inn. A comfortable but modest inn that provides affordable stabling and lodgings for many visitors of Waterdeep's temples. The Pampered Traveller. . Gondalim's. Inn of the Dripping Dagger. Pilgrim s Rest: Inn (4c•4a). Lodging. The Silken Sylph Raflar's D&D Resources. The Pampered Traveller. Gondalim's. Inn of the Dripping Dagger. In the late 14th century DR, the Golden Hammer Inn became a hub of operations for a group of heroes from Silverymoon who arrived at Waterdeep on the call to arms placed by the . The Raging Lion. Sapphire House. The Fiery Flagon-Tavern. Mercenaries. The Silken Sylph It also contained some of . Pilgrim s Rest: Inn (4c•4a). Banshee at Bay. Banshee at Bay; Broken Lance; Dacer's Inn; Fiery Flagon . The Wyvern Watch Inn lay at the western end of the Wyvern Ferry over the Wyvernflow River, opposite its rival, the Lantern Inn and Boathouse on the other bank. Sea Ward. It also contains some of the city's largest temples. Pilgrims Rest: Inn (4c•4a). The current proprietor is Marlak Buckman, a jovial, stout, middle-aged man of average height. Broken Lance. A comfortable two-story stone and slate inn, cheery and well lit at all times and noted for the magical harp that appears in mid-air at odd times to sing and play ancient ballads by itself. The name "Waterdeep" evokes feelings of wonder, awe, and envy. In the quite Crystal Heights neighborhood on the east side of the Sea Ward, on Skulls Street and Copper Street. Notable Locations: Inns & Taverns. Pilgrim s Rest: Inn (4c•4a). You can still see the remains of some . Golden Harp inn. Broken Lance. Since the early 1300s DR, this inn has been known for the illusory golden harp that appears briefly, on random evenings, 8) …floating in midair near the ceiling of the common room (in the same central spot, though if this spot is deliberately occupied, it will appear nearby) to sing and play ancient Sword Coast and Savage North ballads by . The ward contained the Field of Triumph, Heroes' Garden and the Sea's Edge Beach. The Sea Ward of Waterdeep was the wealthiest ward in Waterdeep and located in the northwest of the city. It also contained some of . Banshee at Bay; Broken Lance; Dacer's Inn; Fiery Flagon . Taverns The rich and the powerful reside or run their businesses here. They gave a full report to Leosin about both the Cloud Giant attack on Nighstone and the Zhentarim activity, including their ambush on the way back to Waterdeep. Pilgrims Rest: Inn (4c•4a). The Golden Harp Inn, Waterdeep. The Sea Ward was officially included as one of the official wards of Waterdeep in the Year of the Crumbling Keep, 1276 DR, together with the North Ward. The Sea Ward of Waterdeep was the wealthiest ward in Waterdeep and located in the northwest of the city. WATERDEEP - SEA WARD. They gave a full report to Leosin about both the Cloud Giant attack on Nighstone and the Zhentarim activity, including their ambush on the way back to Waterdeep. The current proprietor is Marlak Buckman, a jovial, stout, middle-aged man of average height. Wealthy inns and Boarding Houses. The ward was delimited by the Trollwall on the north and west, by Julthoon Street to the south, and by Shield Street to the east, extending to the High Road north of Vondil Street. The inn has five floors and a stable located on an alley behind the inn. Geography The ward contains the Field of Triumph, Heroes' Garden and the Sea's Edge Beach. Sapphire House.
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