Divine Rank 6: Four priests have arrived and ask to be allowed to build a temple to honor their gods. A subreddit for all things involving Pathfinder CRPG series made by Owlcat Games. If Globalism > Isolationism. Espaol - Latinoamrica (Spanish - Latin America), https://steamcommunity.com/app/640820/discussions/0/1730963192539824644/. Though you kind of have to back track a bit from the actual collect taxes part to get that based on an earlier example. We can do without a magic library. Hard work and perseverance lead to success and prosperity. - (opera bonus is to Economy and Stability). -, Let them hold a celebration in my honor. Enhancement: Typically comes from your weapon but it can also be given by a few spells: Greater Magic Weapon, Greater Magic Fang, and Holy Sword. (Tsanna's choice). So this System seems like hard to accomplish. Temple of Kurgess (Community +7, Divine +7, and Community +1 if a Regent suffers a Failure or Disaster on a Problem, and Stability +1 if the Warden suffers a Failure or Disaster on a Problem). Select those who have ambition. Do Not Sell or Share My Personal Information, This event takes place upon returning to the capital after completing, There a multiple ways of dealing with the mob, including violence and alignment-restricted Good/Evil choices. I don't recall what the AP said about collecting taxes at the end, but I know Ultimate Campaign has it as make an Econ roll (d20 + econ bonus) and divide result by 3 (I believe off the top of my head) and that is how many BPs you get. Military Rank 3: The General asks you to appoint a Warden and asks you where to build barracks (60 exp). A House may not boost any of your rolls, but it does lower Unrest by 1. some of them really don't seem like that big of a deal or don't seem like it makes a lot of sense to personally send your court to. -. This will probably earn you less BP than the comparable tax on luxury goods and materials, throughout all points in the game. Valve Corporation. We wont be opening a university. - no change. This event occurs if you did not ban necromancy during the Rank 3 Event. 2023 GAMESPOT, A FANDOM COMPANY. SatansAdvisor 5 yr. ago Ditto. The most lucrative path experience-wise is to do so via, To maximize experience gain (implying you are capable of passing three hard. Also keep in mind that the warden can try to reduce unrest each month (though it is still based on the DC). That explains why I was fluctuating, I've gone negative at least 3 separate times. If Fear > Concealment, Poisoners. If Fear > Concealment, Stability +5. You unlock the Rank Up Project once you complete the Event, regardless of whether you succeed or fail. Every House you build reduces Unrest by 1, and you can build one House every turn without it counting towards the Kingdom's building limit. Execute the slanderers! - unlocks the Project: Talented Recruits (+1 to the Generals rolls to solve Problems). Divine Rank 2: A priest of the Speakers of the Depths has come. Send messengers to announce that all those unwilling to become a slave to Razmir must unite. -, We arent meddling in the domestic affairs of other countries. -, "Start accepting reports about foreign spies in our lands." A kingdom's Size reflects the complexity of its governance, its influence on other nations, and its access to resources. While your Advisors will generally give you the same options, certain Advisors will give you options that the others will not. You need to decide his punishment. So when the event begins here are your options: Choosing [Good-only] or [Evil-only] choices awards. -, [Pay 250 BP] We have plenty of gold to hire mercenaries. -, Let us begin a period of mandatory military service. -, Lets just leave everything as it is. -, [Pay 3 BP each week] I trust Alkenstars engineers. For any advisor but Kanerah: if Clerks < Everyman, gain Loyalty +3, Relations +3. But with our numbers he is guaranteed to fail, and permanently reduce loyalty instead. Then, cautiously attempt to maintain that level of balance on Kingdom size versus Control DC. -. This triggers the Event: Portal Beasts [Magister, Warden]. The followers of this strange religion have nothing to fear from me. -, (Tsanna only) Tsanna wants them for Lamashtu (NE moral choice). Part 2: If you agree to support him, the Curator asks if theres a specific lesson youd like to share with the audience. At the Bridge Over the River Gudrin - A . When you really need to decrease unrest, using the royal enforcer is more likely to make things worse. The results depend on your choices during the throne room events for Ranks 4, 6, and 8. Manage all your favorite fandoms in one place! This throne room event unlocks the Project: Loyal Spies (Espionage +1 every time the Minister fails to resolve a situation). Urkhed and refugees are fleeing your barony, you can deal with them in several ways: At any point you can [Attack] them with (Chaotic Evil). Stability Rank 6: Remnant groups of barbarians are carrying out raids. This option does not unlock any buildings (or it may be the choice to unlock the Temple of Abadar, considering that that building appears to be bugged). Also provided in a very large chunk by Community Domain: Guarded Hearth (= caster's Wiz). The Speakers of the Depths are dualistic creator-gods of the protean race and a lot like the elder gods of the Cthulhu mythos. (NE moral choice) -, Hang ten citizens of Galt in our territories for every victim among our people. (CE moral choice). If Concealment > Fear, Assassins. Loyalty Rank 5: A dispute has broken out between mercenaries hired by the merchants and the peasants. You need to investigate your people to discover the spies. Divine Rank 3: The High Priest asks you to appoint a Magister and says that Nethys' worshippers want to build a magical library (60 exp). The affected kingdom stats are based on the theme (or lack of a theme). Check to make sure that you have every bonus being applied. A lot of people ignore Houses unless they need one for a building that boosts Kingdom stats, but when Unrest is high and BP is low, they make for a quick, affordable way to lower Unrest. There was one event though where you could throw a feast for 1000 BP and that brought me from troubled to worried. [Gain 50 BP] Arrest this bandit and clap him in irons. Divine Rank 4: There is a cult of Erastil that is engaged in blood sacrifices (Community -3, Loyalty -3, Divine -7, Stability -3). Loyalty Rank 9A: If the merchants rebelled, the guards have arrested the plotters. This throne room event unlocks the Project: Arcane Lobby (-10% to the cost of buildings with a static Arcane bonus). (Kassils choice, Amiri disapproves). How to fix a kingdom that cant succeed on any checks. (LN moral choice) -. This throne room event unlocks the Project: Strong Nation (-10% to the cost of buildings with a static Community bonus). Culture Rank 9: Larzios opera premiered. Divine Rank 7B: This event occurs if you did not destroy the idols in the Rank 1 event. You have an unrest score that is 0 - 4. New comments cannot be posted and votes cannot be cast, For info, news, resources, and anything else about the Pathfinder TTRPG! Source Kingmaker Adventure Path pg. The games are similar to classic RPG games such as Baldur's Gate and Neverwinter Nights. (Not administered by or affiliated with Paizo Publishing in any way), Press J to jump to the feed. Pathfinder: Kingmaker Wiki is a FANDOM Games Community. Cultists are bringing human sacrifices to the idols. **I dont see how we can escape a death spiral. -. Arcane Rank 6: A barbarian shaman wishes to serve you. Take care of the merchant and reimburse him for the stolen goods." The NPC advisors are like training wheels on a bike, and their choice is fixed, regardless of the class/alignment of the NPC, and largely mirrors another advisor. Separately, the situation in the slums has gotten worse. (Jaethal only) [Pay 100 BP] Spend the money on opening new pubs and inns. I allow this preacher to profess his faith in my lands. -, I forbid this preacher to fill my subjects heads with his rubbish. Your Advisors will give you different takes on the situations and different advice based on their alignments and personal beliefs. - no changes. That's good to know - did you just turn on auto right before failure? Several recipes give AB boosts and one gives a big stat boost. But this howl Unrest system seems something fishy because we estimated that we had with our Buildings -20 Unrest (I know Unrest goes only to 0 and the rest is trohwn out of the window). Competence Bonus: Bard's Inspire Competence (+1-4) and Barbarian/Skald Lethal stance (+1-5) are the frequent source of this bonus. A subreddit for all things involving Pathfinder CRPG series made by Owlcat Games. Remember that you collext based upon the roll, its not a pass/fail. - unlocks the Project: Strength in Numbers (+1 to the Generals rolls to take advantage of Opportunities). Weapon Focus: +1 AB. The rewards aren't worth the worsened unrest state. or whatever. I guess this is because Kanerah is a DLC character. Military Rank 7: Representatives of three military groups have come to offer their services, you must select one. You will gain bonuses or penalties to Stats depend on your choice for the theme of the opera during the Rank 6 event. I order you to issue a decree, and set out to regulate the use of magic in the settlements. -, We shall exchange our arcane knowledge with other states. -, I wish to improve the education and training of our priests. -, I command the construction of a great workshop. -, I order the guard doubled in all settlements. -, Let them get used to taking care of themselves. -, Help the locals pull up their roots and take them to another area. -, (Regongar only) Wipe them out, Regongar. None of your advisors will give an opinion on this. If Divine Freedom > Divine Control, Arcane +5. Cayden: enables the Kingdom trait Blessing of Cayden (+1 to Councilor's rolls on Events, Loyalty +1 when the Councilor resolves an Event unless you get a Disaster, 10% chance for unrest state to improve each week for each 20 Loyalty) and unlocks the Project: Trade in Wine (1d10 BP per 30 days +1d10 BP per 30 days for each of: Loyalty Ranks 8 and 10; Relations Ranks 6, 8, and 10; and every 50 points of Loyalty + Relations over 400 (up to a max of +5d10 BP)). Culture Rank 8: Larzio has finished his opera and needs funding to stage it. -, (Tsanna only) "Turn him over to the people. Economy requires rolling a 21, Loyality a 26, Stability requires rolling a 19. Greater Invisibility: Being invisible makes you attack Flatfooted AC. Since all methods used to remove unrest use kingdom checks themselves (or just a load of BP), getting even a little bit in the early game can be a death sentence for your kingdom. Loyalty Rank 1: The Councilor asks if you want to hold a small celebration. Your kingdom lacks sufficient knowledge to combat it. Utilities ; By XXXzeight This establishes the Kingdom trait: Trade Guild (+3 BP/week for every 50 economy points to a max of +30 BP/week. Most notable is Mark of Justice at Pal 11 that provides this bonus to the entire party. NPC auto - unlocks the Project: Strength in Numbers. There are a number of options to stir internal conflict in Galt. -, [Pay 75 BP] I wish to support this art society financially. -, [Pay 50 BP] We shall help them found and promote this society. -, Well support the provincial teacher. -, Lets order the series of etchings from the artist. -, (Jaethal only) Assist the composer and see how hes progressing! -, (Linzi/the Storyteller only) We shall grant this young composer what he asks. -, [Pay 2 BP each week] Well meet all their accusations by issuing our own newspaper. When your subjects are unhappy, they may become concerned or even start a riot. See if there are any critters out there with a lot of loot. If Divine Control > Divine Freedom, Stability +5. Simple ideas that break the game Culture Rank 3: The kingdom can support one of three projects. Make sure you keep that up to date too. Relations Rank 7B: If you did not choose to support Sevenarches in Relations Rank 5, they cut off your food supply. I've listed the possible choices with lower case letters to avoid confusion. -, " Scatter the rebels and outlaw such gatherings." -, Let the Golden Shields take up their duties immediately. - (, We shall accept Wigmolds proposal. (If People_L > Traders). Your Resource Dice are reduced by 1 at the start of your next Kingdom turn. This throne room event unlocks the Project: Easier Upgrades (Region claims and upgrades cost 25% less). This throne room event also unlocks one of three Projects based on your choice during the Rank 7 event: Economy Rank 1: The Treasurer asks you how to deal with treasures left in the Stag Lords cellars: Economy Rank 2: The Treasurer asks you about taxes. The idols around the capital were part of a seal keeping away monsters. Your choice here determines what result you get in the Stability Rank 9 throne room event. So I don't see saving up to build helpful things as being able to outstrip the unrest death spiral. Although the Choice effects for each option state that you gain a fixed amount of BP/region and BP/upgraded region with each choice, but you don't actually get those BP as best as I can tell, so I included them in brackets. Im unsure exactly how many buildpoints we can scrape together, and I rather expect things will need to go every further down the hole before the other players can be convinced to sacrifice all the savings. Arcane Rank 1: An appraiser of magical items is offering you a gift. Order these Taxmasters to stop oppressing our people. -, (Jubilost only) Denounce these Taxmasters in word, but not in act. This throne room event unlocks the Project: Heeding the Poor and Weak (+1 to Regents rolls to solve Problems). You need to send an adviser immediately to deal with that, and you need to stop whatever you're doing and finish the troll trouble line ( goto the lone house or whatever it's called southwest of you're city and get the location of the troll fortress unlocked - then go there and . This is the first of multiple decisions related to Larzios opera, and your decisions determine the results of the Culture Rank 9 throne room event and are summed up there in a table. My players had a tough start due to an event, but they finally managed to solve it, basically stopping the growth (for the DC) and building houses. The daughter of a well-known merchant has gone missing. Skills you raise to Master+ are fine. For example, Kanerah gives some unique options as Treasurer, and Jaethal is the only Curator who gives you the options that can lead to the best results on the opera. At the start of every Kingdom Turn you make a Stability check. These provide an additional 1-3 AB from stat bonuses. Honestly, don't leave it to a custom NPC. Regarding reimbursement the Brevan will have to do without it." Several major bandit leaders recognize you as a leader and ask how they can thank you. -, The kingdom requires developed trade. Jettisoning a hex will lower DC, though the unrest is still a thing (but may be able to be offset elsewhere). I was mid monster blossom plotline, and the story discusses rioting in the streets, so I figured the game was "Railroading" my kingdom at that point. Bane: Crusader's Edge, mythic spells, specific weapons, Shaman: Battle: Bane Enemy. There are two potential solutions; your reward at the Stability Rank 9 throne room event depends on whether your kingdom's stat matches your choice. These are my current kingdom stats on normal mode, and I just started the Varnhold section of the game. Is there any way at all to fix your Kingdom's unrest status? 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